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Member Avatar for skorm909

I'm coding a game right now and everything works great that i want to have working right now, but there's a minor bug that i know of. this is that when the player enters their name, and the name has spaces, the code just closes. here's the part of code: …

Game Development c c# c++ gaming
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Member Avatar for ctaylo21

Hey guys, I am currently looking into making my own flash game. I'll have my bachelor's degree in computer science next year so I am pretty familiar with programming. I am pretty bogged down with school work, but I still want to be able to create a few simple games …

Game Development actionscript adobe flash opengl
Member Avatar for janiquebroune
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Member Avatar for gunbuster363

Hi all, Can I ask you all, what kinds of tool/api you use to write 2d game such as chess or mario?? And does a 3d api capable of making 2d game?? Currently I am using allegro as a start, is allegro old?? Thank you all!

Game Development api
Member Avatar for gunbuster363
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Member Avatar for Daocsm

i am making a 2d side scroller and have got the enemy's and the player and the controls all working but i am trying to make a array of my ammo class for the enemy class to use, i have made 10 separate enemy's and i made 10 separate ammo …

Game Development
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Member Avatar for Agnusmaximus

Hi, I'm new to DaniWeb. I have question regarding bots, specifically internet bots. How are they made and how do they perform automated tasks? Are they programs that repeatedly perform clicks at certain locations? Or are they programs that use internet functions such as cURL?

Game Development
Member Avatar for Agnusmaximus
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141
Member Avatar for king_koder

I'm just thinking of learning basic 3d modelling(just as a hobby) and wanted to know whether you guys recommend 3ds max or Blender. I do have 3ds max, but I mostly use Ubuntu rather than Vista.

Game Development image ubuntu
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249
Member Avatar for louiscos77

Hi guys; Just like I said in the <title>, How can I install JBullet in Netbeans? Do I need to write the Monotone commands? 1:0 case:1 then how do I get the mtn commands, is just because it shows this output<< "mtn" is not recognized as an internal or external …

Game Development java java-netbeans
Member Avatar for SgtMe
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Member Avatar for El3et

Currently making a space invaders game using a game engine framework from my university called EGG. It tackles all the DirectX for me and even has collision detection. All I have to do is add the game code into the framework using c++. At the moment I'm finding it hard …

Game Development
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Member Avatar for El3et

Having the following message when trying to run my DirectX10 application. A screen shot of the message is attached. Would appreciate help with this and just before someone asks yes I have DirectX10 installed. Sorry if this is the wrong place to post this thread. Thanks.

Game Development
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Member Avatar for daniel955

[URL=http://img690.imageshack.us/i/12946613.jpg/][IMG]http://img690.imageshack.us/img690/7592/12946613.jpg[/IMG][/URL] why is there a hole in my cube when I rotate it like this? colors: front side is red back side is white left side is blue right side is green top side is yellow bottom is teal

Game Development opengl
Member Avatar for daniel955
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Member Avatar for SoulMazer

Hi, I made a post about a similar subject quite a while ago, but I'm a little more serious about it now. I've created two games in C++ and one in Python, but I'd like to start making games for the web to let them be more visible and more …

Game Development flash
Member Avatar for Tomsky
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174
Member Avatar for Excizted

Hello Daniweb, In 3D space I have generated a path which jumps between points in a grid of 100x100x100. When simulating movement through this path, I tried making a bezier curve of the points in the path, but the results were not good enough. I googled a lot, and the …

Member Avatar for Excizted
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Member Avatar for hegde84

I have a gaming application developed in C#. I want to have animation, lot of customization in my installation package. Please recommend me a good software.

Game Development gaming
Member Avatar for chaithra85
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Member Avatar for hegde84

I have a gaming application developed using C#. Please suggest me a good installer for my application...

Game Development gaming
Member Avatar for chaithra85
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Member Avatar for hegde84

I have a gaming application developed using C#. How can I make my MSI installation package look good ?

Game Development gaming
Member Avatar for chaithra85
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161
Member Avatar for pato wlmc

Well, right now i'm using linux, but i've heard that windows is really best for programing videogames ( on c++ ) well, wich O.S. do you think is the best? P.D. Sorry for the bad english jeje :$

Game Development
Member Avatar for Excizted
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182
Member Avatar for Jamesbch

Hello everyone, I'm working on my game project and my aim is now to produce the interface part. I've found that there is an easy way to produce some text on the screen with [I]glutBitmapCharacter[/I] and it's working quite well except the font choice is a little bit restrictive. So …

Game Development opengl
Member Avatar for Jamesbch
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Member Avatar for sfuo

So far I have written a program that draws text to the screen and I am able to change the font type but I am unable to change the font size. Here are the 3 main parts of my code that I think you need to see. Font structure: [CODE]typedef …

Game Development c++ opengl user-interface
Member Avatar for sfuo
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271
Member Avatar for monstercameron

dont know much about programming will study soon but have so many questions...i was recently researching voxels and see some advantages, i noticed that they are like bitmaps but with a third dimension, so wouldnt this be true if all voxels didnt have color wouldnt the file be smaller as …

Game Development algorithm
Member Avatar for Ketsuekiame
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Member Avatar for Lusiphur

I'm sure that forms of this question come up from time to time and it's a very subjective question that has the potential to generate some semblance of debate but here goes... Having looked into a future career in game development (back-end coding as opposed to front end UI and …

Game Development career
Member Avatar for Lusiphur
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Member Avatar for Wakesta

What code is this in and also is this the full code required to run? [PanelMainMenu] NewGameLabel=New Game LoadLabel=Load Game RegLabel=Registration SelLangLabel=Language AboutLabel=About HelpLabel=Help ExitLabel=Exit [GameStatPanel] NMInfoLabel="Next Match" [PanelGameButtons] PremDivLabel=Premier CupLabel=F.A.Cup Div1Label=Division 1 Div2Label=Division 2 UCLabel=UEFA Cup CLLabel=UEFA CL StadiumLabel=Stadium CLabel=Calendar NextLabel=Next TeamLabel=Team TransferLabel=Transfers ExLabel=MainMenu SetLabel=Settings StatsLabel="Stats" IntertotoLabel="Intertoto" SCLabel=SuperCup [AboutPanel] …

Game Development
Member Avatar for bperiod
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132
Member Avatar for Tech B

I've always loved games and decided to pick up dev as a new hobby. I'm aiming to do something like Johnny Lee and track head position for a VR display. I've heard it called frustum correction or the "portal effect". [URL="http://www.youtube.com/watch?v=Jd3-eiid-Uw"]Here is a link to see what I'm talking about.[/URL] …

Game Development python
Member Avatar for Tech B
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Member Avatar for sol42020

Does anyone know a place where I can get a copy of Maya 4.0? I've already checked the standard venues, such as Ebay and Google. I have a plugin for a game editor (DEdit) that only works with this version of Maya. I'm doing level design in DEdit and trying …

Game Development
Member Avatar for manojtnj
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337
Member Avatar for Wakesta

I want to create a basic Football manager game in Java, can someone suggest the best place to look for reference and guide help or has someone created one of these games or something similar that could share their experience.

Game Development
Member Avatar for jwenting
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Member Avatar for m khan

can nay on etell me tht why if i am moving a ball thn my hurdl also moving .. here is the code [code]#include <glut.h> // Also included gl.h, glu.h #include <Math.h> #define PI 3.14159265f // Global variables char title[] = "Bouncing Ball (2D)"; int windowWidth = 640; // Windowed …

Game Development opengl
Member Avatar for Ezzaral
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153
Member Avatar for kirennian

Bleh, that title seemed a bit too long to me...couldn't really think of a shorter way of wording it though. Right, I'll try and encapsulate the problem as best I can. I'm currently, as per the title, attempting to create a c++/DirectX multiple windowed swap chained system which can handle …

Game Development
Member Avatar for Ketsuekiame
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347
Member Avatar for bfrings

Hi :) Well, I have an idea for a text based game that runs in the browser, but I have no idea how to code it. I am looking for someone who is good at coding and would like to help me out a bit! :) The game would be …

Game Development
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Member Avatar for tonka1

my son gave me this pc , I am trying to play a game but it seems i am missing something called direct3d. can this be downlaoded free somehere on the net?

Game Development
Member Avatar for kashimahar
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75
Member Avatar for Spartan552

Hi Im a making a FPS but I have an issue with the mouse. Im making so rotations using glutPassiveMotionFunc. But when its goes out of the screen and enter again, this ruins everything. I know this may be badly explained but if you already made your own FPS with …

Game Development
Member Avatar for Dixtosa
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98
Member Avatar for arithehun

Hello, I have a somewhat basic question about Dark GDK. I am taking Dark Basic courses, and converting the code to Dark GDK (not a difficult task), because I am unwilling to spend $60 on an inferior compiler. I am taking a complete FPS tutorial. It went fine for a …

Game Development
Member Avatar for arithehun
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305
Member Avatar for Pynolathgeen

Hello, I wrote a 2D game with some simple Collision Detection. I used the function IntersectRect() but I think it's slow. This is the code right now: int Collision(CHARACTER* object1, CHARACTER* object2) { D3DXVECTOR3 pos1 = object1->GetPosition(); D3DXVECTOR3 pos2 = object2->GetPosition(); RECT a, b, *des; a.left = pos1.x; a.right = …

Game Development algorithm
Member Avatar for Pynolathgeen
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136
Member Avatar for DavidDD

Hello there! I am pretty new to game developing but got a book and a library called CDX. The first chapter is about creating Pong as it is a very simple game. But I would like to make it a bit more complicated than just negating the X and Y …

Game Development
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85
Member Avatar for GDICommander

Hello, everyone! I'm using the Win32 API PeekMessage function to retrieve key stroke events. I have a problem: suppose that someone holds the A button. PeekMessage will return messages for the A press event. Now, while A is pressed, someone holds B. PeekMessage will return only the B press event …

Game Development api
Member Avatar for Taurusk
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129
Member Avatar for athar89

Provided freeware physics engines like Havok and a few others made by professionals in the field should some one take the headache of making one's own amateur physics engine. Aside from this if some one can manage to give me a reference of a book or a website which can …

Game Development
Member Avatar for athar89
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161
Member Avatar for nola_Coder

I am working on my first scrolling game. I am pretty new to game programming in general, but have so far successfully made a couple very simple games. (Pong, etc.) I am using Dev-C++ and the Allegro library for this game. It's basically going to be a cat that runs …

Game Development c++
Member Avatar for nola_Coder
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499
Member Avatar for nola_Coder

I'm working on an animated sprite program. It animates an asteroid sprite and bounces the asteroid around the screen. When I compile, I am having trouble with 4 particular lines. I am getting the same three errors for each of the 4 lines. These are the errors (obviously for line …

Game Development gaming
Member Avatar for Salem
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118
Member Avatar for Hangfire

Hi all, I dabble in a bit of XNA from time to time. I'm creating a 2d top down tank game. My AI bot that controls the enemy tank, works like this simple pathfinding to target until in range, turn turret to target and fire. The problem I have is, …

Game Development
Member Avatar for Hangfire
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131
Member Avatar for MattEvans

This is possibly not the ideal place to post this; but I'm hoping someone with a good idea of 3D math can help me a bit. I'm planning something for a project, and am trying to find out how to implement some of the more neccessary parts. One of these …

Game Development
Member Avatar for hercius
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213
Member Avatar for deorcar

im just trying to draw a 2D square but its not working and i dont know y? main.cpp [CODE]#include "sdl.h" #include "GL_Functions.h" int SDL_main(int argc, char* argv[]) { //Used in the main loop bool Done = false; //Used to store SDL events SDL_Event event; //Lets open the window and initialise …

Game Development opengl video-card
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63
Member Avatar for stvrich

Hello, I would like to ask a theoretical question (regarding multi core hardware) of a Good Programmer. This may sound completely wild but please bear with me. I don't even want to POST it due to my fundamental ignorance but I WILL ask a generic statement. In terms of game …

Member Avatar for stvrich
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161
Member Avatar for Wiizl

Hello Just one question- is it possible, to solve 15 game if grid is not square? I have written this game for 6x5 grid, however I've tried about 20 times I always fail to solve last row. So I started to think the solvability may depend on width/height ratio or …

Game Development
Member Avatar for Wiizl
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97
Member Avatar for ammadkhan

-------------------------------------------------------------------------------- HELLO FRIENDS... I M MAKING A GAME WHICH IS CALLED "RAMP GAME". THIS GAME CONSIST OF 1) A BALL, 2) A BASKET, 3) SOME LINES ( which can be place anywhere by the user with in the boundary walls). HERE IS TEH LINK.... SNIP u can see what it …

Game Development opengl
Member Avatar for ammadkhan
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141
Member Avatar for MattyRobot

I have recently learnt the basics of c++ but I want to advance to making proper GUI's (and games) but I don't know what to use. I think the two most popular libraries are OpenGL and Direct3d but I'm not sure which one to use. could you guide me in …

Game Development gui opengl
Member Avatar for MattyRobot
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121
Member Avatar for crazy4fun

I'm new to this technology. I'd be glad if somebody help me in starting this and guiding me where to start? and how to start? to learn this new technology.

Game Development php
Member Avatar for crazy4fun
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308
Member Avatar for Yle

Hello, my problem is of that kind beginners use to have. After following some glut tutorials I've decided it's time to do something small generally on my own. An obstacle appeared at the very beginning. At the moment I got stuck, all my code was supposed to do was drawing …

Game Development opengl
Member Avatar for poliet
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153
Member Avatar for orangejuice2005

Hello. I've been messing around with applying textures and i managed to apply one with no hiccups. By subsequent attempts , however, keeps turning my spheres blue! I don't know what to do. I'm attaching what i've done so far because it's kind of long. If anyone can help me …

Game Development
Member Avatar for wildgoose
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160
Member Avatar for eXsolved

Hey All I am trying to create a [B]DLL[/B] to handle some directx for me. But it seems to be acting up. If you take a look at the picture below you will see that the [B]LPDIRECT3DDEVICE9 d3ddev;[/B] pointer is not being created? While at the same time, the [B]D3DPRESENT_PARAMETERS …

Game Development
Member Avatar for eXsolved
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532
Member Avatar for scru

Hi, I suck at math. I've been working a 2d (yes 2d) library lately at it's been making my head spin. The terminology, the equations, all of it. What I want to do is get good at math, or at least stop sucking. Does anybody know a good book a …

Game Development
Member Avatar for certifmix123
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257
Member Avatar for Xephys

Hi there, This is my first post and I am quite new to developing games. I have only made tic tac toe and currently making a pong clone, using c++ and SDL. I seem to be having a problem with the animation of my ball (or puk as I call …

Game Development c++
Member Avatar for Xephys
1
229
Member Avatar for GDICommander

Hi, everyone! I'm having problems with the implantation of a free camera in a 3D world. For now, I'm using the A/D/W/S keys to make the camera go right, left, forward and backward. The problem is that I don't see the effects of the forward and backward movements. Even with …

Game Development opengl
Member Avatar for MattEvans
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The End.