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ookay people, here is the code c++; im trying to read BMP image file. [CODE]#include <iostream> #include <fstream> using namespace std; void listing (void) { unsigned char pixel; int x, pix; ofstream debug("debug.txt", ios::out); ifstream inpaint( "source.bmp",ios::binary); if(!inpaint) { cout << "File not opened\n"; exit(1); } for(x=1; x<=54; x++) { … | |
Please i need your help in writing pseudocodes on the who wants to be a millionaire game. Game Development | |
Hello World ! I have problem regarding displaying a text which should not be affected by model view transformation...I have to display a cross-hair at the center screen for targetting enemies...when I put cross hair in the middle of center, it gets affected by some model view trasformation...as in pC … Game Development opengl | |
hi, first of all im noob and 11 years old so don't blame me if something is wrong! i try to read a txt, see a version, read a txt on a server, see if on server newer and ask to update if yes. any suggestions? Oh and in C++ … Game Development c++ http-protocol | |
FYI: I am not asking for anyone to do any work for me. I'm taking a class on Unreal Development Kit and I'm having a problem with differences in versions of the kit. The book we're using for the class has tutorials and code for an older version of UDK … Game Development ![]() | |
People. As i have my course of Object Oriented Programming, thus my Final project is to make a game in c++ using allegro. Please provide me basic knowledge because i have no idea of using allegro and game development. i would also be needing some good and easy game ideas … Game Development | |
i am going to learn xna or glm for designig games(i studied on entertainmetn and fun aspects of designing a game to become a game designer) now i must learn a programing languedge ...which languedge do you suggest me to learn?how should i start ?i am not experienced in programing Game Development ![]() | |
can someone plz help me with my game script been working on it 2 weeks still cant get it right should be bout done though ty SetActiveWindow Naruto New Flames 2.8 constants k1 = 0 uparrow = 1 leftarrow = 2 rightarrow = 3 downarrow = 4 End loadRGB 271, … Game Development ![]() | |
I'm just curious, what are the most important c++ concepts you need to know (as specific as you can be) to create one, and where does one begin? Game Development | |
Hello world ! I am beginner in openGL and really facing difficulties while learning it. I have a question and getting confused about the usage of GL_PROJECTIOn and GL_MODELVIEW and also about glLoadIdentity(). I am struggling, this concept has consumed several hours of mine. So from World, anyone who can … Game Development | |
people, i'm new to game designing.i'm experienced in gaming(i have new concepts ,many of idaes of had befor are now a game by others!) .and i am studing on entertainment and fun aspects of game(analyzing good and bad games.studied books such as ''art of game design'' or''game design workshop''... [I]but … Game Development | |
i am going to start learning Android next week, and i was curious about it animation capability. can i put 3d Max, Maya or flash animation? what animation program is best to use, i am thinking to make games for the platform Game Development android-development | |
People, i have downloaded a game cod from the internet and it wont run.. it always gives a linker error and i don't know what to do. i am new to allegro game development and i really need help. Game Development | |
I know alot of you are gonna get mad that i started a thread on directX books when clearly at the top there already is a thread on direct X books, but this is different. I need books on Vector Algebra and Matrix Math/Algebra. I'm learning DirectX9/10 and i have … Game Development gaming | |
When I first started programming my TemporalWars 3D game engine in 2008, very few interfaces were used. However, as the program grew in complexity I quickly realize the importance of compartmentalizing code and abstracting the connections to those units using ‘Interfaces’. For those who are not aware of what an … Game Development | |
Hello - I'm new to this forum, hello everyone. :) I wanted to see what people thought to the idea of a centralised PC trophy site, which developers can add their trophies to and users can collect in a central place. It's sort of like testing the water, because I've … Game Development | |
Everytime i try to run it it screws up, it works but you can only do one move then you cant change direction any more. here is the code and I recommend that you try it first before replying [CODE]#include <iostream> #include <windows.h> #include <stdlib.h> #include <conio.h> using namespace std; … Game Development | |
[ATTACH=left]19550[/ATTACH]Tap Me, Inc. launched the industry’s first [URL="http://tap.me/wp/how-it-works"]in-game advertising platform[/URL] this week. This platform gives designers the ability to place ads that are in context with the game being played, rather than disrupting it. Gamers will no longer have to get rid of banner ads or pop ups in order … Game Development advertising gaming | |
Hello, I am still considered a newbie and would like to know how to get unbuffered input from the keyboard preferably the arrow buttons, thank you. (C++). Game Development | |
I'm trying to add some models to an existing game. I'm injected into the game, and i've hooked the direct3d device succesfully. I tested this by setting the fill mode to wire frame and the game indeed changes to wire frame(I did have to add a clear to an endscene … Game Development | |
Hey everyone, as the title suggests I'm trying to find a function or some code that'll execute a string of code in Lua. If anyone is familiar with Python, It would be the eval function. ex: [CODE=python] eval("y=1") print(y) >>> 1[/CODE] Essentially, I'd like to do that same thing in … Game Development | |
The source code is here: [url]http://www.policyalmanac.org/games/aStarTutorial.htm[/url] Can anybody help as to what code needs to be added to enable this pathfinding algorithm to work with a isometric 2d tile map which is based completely on this XNA tile map tutorial: [url]http://www.xnaresources.com/default.asp?page=Tutorial:TileEngineSeries:4[/url]. I just need a working pathfinding for isometric map … Game Development | |
For example, I want to write a minesweeping. I know the interior algorithm, but I don't know how to start creating a gui. How should I get started? Thanks. Game Development | |
I have used DirectSound for years but I have started a new Direct3D 10 game and wanted to use something more supported and newer. Target VC++ 2010 build for Win7 platform, prefer an OOP model if one exists. Suggestions? Game Development | |
Hi, I actually don't really know where I should post this question so please forgive me if it's in the wrong discussion section. Basically, I'm developing a CUDA program to calculate the FFT power spectrum of a series of images which are captured continuously and want to show the power … Game Development | |
Hello, I'm currently working on a simple SFML game using its 2D library. Here's the part of the code the problem is coming from: [code=C++] data.SetCenter(data.GetSize() / 2.0F); data.Resize(50,50); data.SetColor(sf::Color(255,255,255)); [/code] If I remove the call to SetCenter, the square shows up fine. But when I add the call to … Game Development | |
Hey guys, so I have a bit of a problem. I have an idea for a game, and I have all the 3d models and such, but I have no clue how to program. I hired a couple of guys to work for me, but here's the thing. I have … Game Development c++ | |
Hello, I've been trying to deal with this problem for a while now, I'm currently working on a game engine I could use to help myself later on, the thing is made in .NET C++, and is similiar in design plan to RPG Maker, and GameMaker and the such in … Game Development | |
If anyone is interested in attending/covering GDC on behalf of DaniWeb please contact our editor-in-chief, Eyal Akler at [email]eyal@daniwebmail.com[/email] You must have plenty of experience in Game Development and good reporting / interviewing skills. [url]http://www.gdconf.com/[/url] [ATTACH=left]18963[/ATTACH] Game Development | |
Basically I keep getting asked on different laptops and computers whether if they can play certian games and etc. I would like to be able to just install it and it can run tests on my computers I also would like to be able to type in / select different … Game Development | |
Hi, I was wondering that how people manage to get a HD resolution game @30fps on a server machine. My calculation shows it needs [B]210Mbps[/B](24 * 30 * 640 * 480) bandwidth for a [B]640x480[/B] resolution [B]@30fps[/B]. Adding audio will increase it further. On [I]Gaikai[/I] website they claim to achieve … Game Development | |
So I'm pretty far into development of my new game and I am trying to figure out how to do a bullet that will look like it fires from a plane sprite I thought of a way it didn't work so I went back to my old code. I would … | |
I'm quite new to Game Programming. I'm currently learning C++ at its deepest... ;) And, it seems that there are just too many options available to get into the industry. From searching and digging in this very forum and other resources, it seems that C++ is the best suited language … Game Development | |
Hi All! Been working on the following XNA game engine for the past 3 years… [B]See website for pics and videos;[/B] [URL="http://www.temporalwars.com/dotnetnuke/Home.aspx"]http://www.temporalwars.com/dotnetnuke/Home.aspx[/URL] [URL="http://www.temporalwars.com/dotnetnuke/GameEngine.aspx"]http://www.temporalwars.com/dotnetnuke/GameEngine.aspx[/URL] Contains the following features; Graphics * Per-pixel dynamic lighting * Normal occlusion mapping * Reflection handling * Powerful explosions, fire, and smoke particle systems * Glow post … Game Development | |
I have recently started learning Object oriented programming and design. I had made a small program using the procedural design to move a block after selecting it in XNA. I then tried to make the same program with an Object centered Design, but I am not able to make it … Game Development | |
i have to develop a game to teach object oriented concepts clearly by using a game. 1 game should include all 5 concepts ( inheritance,polymorphism,abstraction,encapsulation and message passing) please tel me a way to develop that game. thank you Game Development | |
Hey people, im trying to bash out the class design for a realtime strategy game (Think original command and conquer) right now. It will probably be in .NET (C#/XNA?) as ive already got code (such as an isometric tile-engine) in that language for a game i just did for an … Game Development | |
Hi, sorry a bout this question but I have no Idea how I would texture something drawn by using glDrawElements? From what I gather you need to use glTexCoordPointer? but I'm still really confused. [CODE] public class DrawWater { public Expr2 func; // The function that is being drawn. private … Game Development java | |
I made a blog about game development to help beginners like me, here it is: [URL="http://howtomakeagameinmyopinion.blogspot.com/"]How to make a game in my opinion![/URL] I hope it helps! Any suggestions? By the way sorry my bad English. Game Development gaming | |
Hello, I want to make a video game. I have no team, so I'm on my own for this. What are the main categories I need to know about making a video game? I know of C++, but what else? Also, are there any books any of you recomend for … | |
this progect exactly about games that we defined how designer start design game Game Development | |
hey guys, i'm designing a satellite for my project....the thing is its looks kinda plain...so i read abt texture coor....but i'm not sure how to use it....could you help me out with this.... [CODE] glColor3f(0.5f, 0.0f, 1.0f); glTranslatef(0.0f,0.0f,0.0f); gluCylinder(pObj,5.0f, 5.0f, 10.0f, 24, 24); //drawing cylinder(but got holes...=(,must cover them up) … Game Development opengl | |
If anyone has a game project that they are working on and wouldn't mind having a helping hand with it, I would really like to be a part of the project. I wouldn't require pay or anything, just a credit if the game ever reaches the market. I'm willing to … Game Development | |
Hi there I have made and run several different graphics programs and applications. The applications I have made so far always use the full processor and graphics card available. The game for instance may run at 5000fps or some really high number. I am assuming this is not how games … Game Development | |
hi, I'm a bit confused as to how my graphics engine actually loads a model file. Currently I'm using .x files, because that's what I was taught. But I haven't asked the most important question, how do my graphics engine actually load a model file? Using DirectX and the correspondent … Game Development | |
Hi, I have a program that loads in a heightmap data from a text file. The problem i have is i don't really have a clue what do do with it. I have to call glTexImage2D to set up the text, how would i use that? Oh and the data … Game Development | |
Hi there, I'm generally looking for some advice on how a game could be developed. I have no skills in game development whatsoever at the programming aspect. I do have an idea though that I am writing and drawing and all that jazz for a game that requires massive online … Game Development | |
Ok so does anybody know of any good books or websites that can help me out. I mostly know C++ pretty well know and I am trying to build a game using MSVC 2008 with C++ and directx9. Is there any books or resources that would help me with further … Game Development | |
Hey; I want to get into some game programming just for fun and to improve my C++ and software development experience. For now I developed some Console Applications as anyone would do. Now the question is this; do I need to know how to use WinApi or POSIX in order … Game Development |
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