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Member Avatar for ben1996123

I just decided that I wanted to make one with C++, but I'm not really sure what I should put in it. Any ideas? I don't just want it to be some boring thing where you have to "Press enter to continue" all the time.

Game Development c++ gaming
Member Avatar for Cireyoretihw
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Member Avatar for Slyvr

I just added a pause button to my game, using most of this code: [URL="http://msdn.microsoft.com/en-us/library/bb195026%28v=xnagamestudio.31%29.aspx"]http://msdn.microsoft.com/en-us/library/bb195026%28v=xnagamestudio.31%29.aspx[/URL] For some reason it changes the Window.Title to "[GameName] - Paused" and even though it's unpaused it still says paused in the title. I never told it to change the title so I guess it …

Game Development
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Member Avatar for c++_fem

Hi, Does anyone know how to animate object so it follows a previously drawn spline? I tried by translating all object vertices by Spline_point[i]-Spline_point[i-1] by frames but this doesn't work. Does anyone have a better idea?

Game Development c++ opengl
Member Avatar for c++_fem
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Member Avatar for may4life

Hi guys, I'm quite new to C++, I have just recently gone through 3/4 of SAMS teach yourself C++ in 21 days and I am hoping to start programming my first object-oriented game. I have created a few games in the past (you can check them out on my site …

Game Development c++
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Member Avatar for csb4622

I'm not sure if this is the right forum or not, but I have been trying to compile some example code from [I]Game Coding Complete 3rd Ed.[/I]. The project uses LuaPlus for scripting and it also makes use of the Boost Library. Both of these seem to have a namespace …

Game Development
Member Avatar for packerx
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Member Avatar for great_learner

Hi guys, I have to give proposal of my final year project next week. I am interested in game development and very much inspired from games like nfs and counter strike. I know i cannot develop games like them But the thing here is that i dont know any thing …

Game Development
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507
Member Avatar for manisakthi

hi all, i generated some random numbers using functions , i have to check that the generated numbers are 32bit numbers, how can i check ? is any formula to check?please help me!

Game Development
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Member Avatar for dan_code_guru

I tried to use the code on MSDN to create Rawinput but i kept getting this error: RAWINPUTDEVICE was not declared in this scope. I am writing in c++ and direct x and i am using Code Blocks [ICODE] void RawInput(void) { RAWINPUTDEVICE Rid[2]; //keyboard Rid[0] .usUsagePage = 1; Rid[0] …

Game Development c++
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Member Avatar for glut

Hi, I'm learning OpenGL. I assumed this would be the best section to post this thread, because many games are made in OpenGL. There's no place to post this in my other forum, so yeah, I came here. Anyways, here's the problem. I first off do not have glut.h I …

Game Development opengl
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Member Avatar for Labdabeta

Really quick question (I hope) before I buy Maya I want to know if it has the option of exporting coordinates for triangle vertexes rather than images. If it doesn't, is there software that would allow for modeling while exporting vertexes for 3d triangles?

Game Development opengl
Member Avatar for jwenting
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Member Avatar for kornerr

[youtube]OQIw0p_yvYQ[/youtube] [b]Changes since 0.7:[/b] [list] [*]The automatic camera was improved. The rotation restrictions were modified. The option to disable the restrictions was added. [*]User interface was improved. Preview for layouts and saved games was added. [*]Support for translations was modified and improved. Also we fixed a German version. [*]Added new …

Game Development
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Member Avatar for kartik14

Hi, Is there any way to "clear" work space in Lua similar to the [ICODE]clear [/ICODE]command in Matlab ? Thanks !!

Game Development
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Member Avatar for mIXpRo

hi, this might take some time ... the goal is a game developer , the problem is where to start . here's the story : i've been looking around on how to get start with developing games specifically for mobiles , i started reading opengl and animating + modeling with …

Game Development
Member Avatar for geethaa
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Member Avatar for Murprogrammed

Alright, well I've already taken Java programming at Auburn University for my first programming class. I'm taking C programming this coming semester. I've been learning C all summer, and now I would like to try making simple games! I have DEV C++ as my compiler, but I'm not sure where …

Game Development
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Member Avatar for happygeek

[ATTACH=RIGHT]21994[/ATTACH]The latest in a series of round table industry events held in the UK, and featuring a panel of experts in the field of commercial software development, has warned that ignoring the popularity of casual and mobile gaming is a big mistake for any successful digital development strategy. Interestingly, it …

Game Development gaming ipad
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Member Avatar for Tornado Afterma

Hey what kind of programming language does the original playstation use? And where can I download it and some good tutorials? I just have one lying around and thought that it would be cool to make some games just 4 fun.

Game Development
Member Avatar for Dr. Cooldude
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Member Avatar for gunbuster363

Hi all, I have been started to learn game programming for some weeks. I want to make a simple 2d game first, as a start off. but I come across some trouble~they are: I tried C++: allegro : maybe too primitive and old? Irrlicht: 3d rendering concept too complex for …

Game Development
Member Avatar for maninaction
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Member Avatar for creekist

I'm writing a game engine, but I've hit a mjor roadblock. You see I'm using GLtools and this allows you to easily move a camera around the 3D world, it also has a function that I believe returns the XYZ coordinates of the camera. Only problem is that my character …

Game Development
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Member Avatar for evilguyme

hey guys! i was just wondering all these large games make use of footholds to make a character stay is there any way in C++ to make simple footholds? im making a stick platform game and am tired of using collision checking to make it work all the time for …

Game Development
Member Avatar for evilguyme
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Member Avatar for ~s.o.s~

Hello to all Gamedevelopers out there. Many of your have already wanted to get into game development but came to a stand still due to the lack of resources. [B]Please don't post Spam or Thank you posts in this thread since this is meant to be used as a guide …

Game Development
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Member Avatar for SWORDfreak1

*Feel free to read only parts of the post and reply concerning only specific algorithms* Hello there, I have recently started making a simple web browser game (Coded in VB) in order to make time go by. I have moderate development finished (details shortly) and need some help with my …

Game Development
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Member Avatar for oamsath

Hello. I've posted here a few weeks ago about an idea i was hammering. I've refined it and removed some unnecessary features as it wasn't really needed. I'm a last year computer science student and this idea is for my graduation project. It is about a new programming language for …

Game Development
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Member Avatar for TheNinjaForce

I wanted to follow this tutorial but the first step was confusing. I looked ahead to see if the whole thing was too advanced for me and I am pretty sure that I can handle it. This is the part i'm stuck on: "Okay, so now we're going to get …

Game Development
Member Avatar for Sodabread
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Member Avatar for TheNinjaForce

I want to make a game in flash but I have no clue to start, I need a step by step tutorial, can someone help? ps: I would prefer to make a rpg.

Game Development adobe android-development flash
Member Avatar for sothostha
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Member Avatar for SVR

I'm trying to simulate particle attraction and motion. Given two particles with 0 velocity at distance X, the acceleration due to attraction is such that the sum of acceleration must be equal to the sum of the deceleration over the same time after the particles pass causing the velocity to …

Game Development
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Member Avatar for faroukmuhammad

Is there a software that can convert [B].max[/B] files to [B].ojb[/B] files? Where can I find one?

Game Development
Member Avatar for Sodabread
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Member Avatar for faroukmuhammad

Hi guys, I was requested to makes a 3D house plan, which a user can be able to move about in, using the keyboard or mouse. Like in games. I'm relatively good in Carrara, VB and C++ but I'm new to game programming. :S I need your help on how …

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Member Avatar for j12034

Our project proposal had already been approve it is intitled "The Adventures of Rico". We are planning to use flash, but our knowledge about this game development is limited. The plan is will create a 2d animation, and use actionscripts but we don't have much the idea how to code …

Game Development flash
Member Avatar for martina.jones
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Member Avatar for Slyvr

I have 2 classes. One get/set BlockData, and one main class that loads,draws,updates. I have a big list of public Texture2D types that I have in the main class. I need blockdata to be able to get the texture2d types for each block and send it back to main...but blockdata …

Game Development
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Member Avatar for Oneryavuz

i was trying to learn unity and i wanna write c# scripts but when i write unity functions its color turns to cyan and when i move mouse on this cyan words it writes in tooltip for example (class UnityEngine.transform) the vs2008 recognize but cant use :D i used vb …

Game Development
Member Avatar for Oneryavuz
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Member Avatar for supidProgrammer

Hello!... :) It's been a long time since my last visit to this forum. My question is: Why MD3 Models are divided into different parts (head, torso, legs)? I myself made a model with animations with only a part (the full model) in C++/OpenGL and worked just fine! I dont …

Game Development
Member Avatar for supidProgrammer
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Member Avatar for androidz

hello!! i want to learn how to make games like web browser games..for example like evony or other online games..what do i need to learn?..please give me some guide so that i can study with it and practice. what is the first step should i take? i have backgrounds in …

Game Development web-browser
Member Avatar for androidz
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Member Avatar for galiz05

I am 13 and i really want to create a game and go commercial I would want to know which language is for both PS3 AND PC or Xbox and PC. dont suggest me an easy programming language or :MAKE YOUR OWN GAME!: program that gives you everything in your …

Game Development gaming
Member Avatar for yup790
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Member Avatar for oamsath

Hello Daniweb Community.. I'm currently pursuing Bachelor Degree in Computer Science, and currently brainstorming some ideas for my Graduation Project. My interests include Compiler Theory and Game programming. I've been using XNA for years and some OpenGL. I've came up with an idea that I'm hammering right now for flaws …

Game Development
Member Avatar for MoNaLiZaOman
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190
Member Avatar for Slyvr

I just started teaching myself some basic things with this, but the simplest shit like strings seems impossible. Does anyone know any good sources, tutorials, or anything that might help me more? As an example...I wrote this code to tell when a control button was pressed: [CODE]//ProcessKeys int key; string …

Game Development
Member Avatar for Slyvr
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227
Member Avatar for mnewsome

Have gone through the basic microsoft tutorials but have yet to see how one goes beyond this to actually create something. Have downloaded visual studio express and XNA. My goal is to at least create a venue for a game idea and admit that I do not have a clue …

Game Development
Member Avatar for roswell1329
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119
Member Avatar for ivan3510

Hi! Can somebody help me? I want to add text, but I can't. I saw some examples, but when I wrote them in my code, it returns error. Here's the code (Win32, directX, c++): [CODE] #include <Windows.h> #include <WindowsX.h> #include <d3d9.h> #include "D:\\Program Files\\Microsoft DirectX SDK (June 2010)\\Include\\d3dx9.h" //I don't …

Game Development
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Member Avatar for Labdabeta

I am looking to make a 3D game, I have made plenty of fun ones in 2D using SDL but have yet to attempt a 3D (fps style) game. Does anybody know either a way to do 3D with SDL, or some other similar or easy to use library that …

Game Development image
Member Avatar for dvidunis
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249
Member Avatar for GuyClapperton

It's very interesting to read that the Playstation 3 [URL="http://news.bbc.co.uk/1/hi/technology/8478764.stm"]might at last have been hacked[/URL] by the same man who 'jailbroke' the iPhone for the first time. Interesting but not all that much use. I mean, who wants a hacked PS3 anyway? The report to which I've linked says there …

Game Development cybersecurity gaming
Member Avatar for skatamatic
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348
Member Avatar for BattlingMaxo

Just wanted to tell some of you that are struggling with programming there is an alternative, Blender game engine. It's easy and fun to use. No coding required. One of te great advantages is speed, a 3d game can be made in hours or days. you don't need to compile …

Game Development
Member Avatar for BattlingMaxo
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Member Avatar for Evesy

Hi, This is probably in the wrong place but I've looked everywhere for help, and nothing yet. I have a game save for an indie game, and I'm trying to edit the amount of coins I have. The method I have tried hasn't worked and I'm unsure why. Here was …

Game Development gaming
Member Avatar for roswell1329
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196
Member Avatar for chandaboy

Hi, all Any thoughts on why this code runs slow on device but fast on simulator in iphone, I am making a game in cocos2d, and I am moving an object from one place to another , throught CCTouchBegan , CCTouchMoved, CCTouchEneded (ccp function) and after that I take the …

Game Development iphone
Member Avatar for jwenting
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Member Avatar for dvidunis

[U][B]DAVID SHLEMAYEV[/B][/U] as the title i wanna introduce myself to the daniweb community so no one calls me a little child anymore. im a programmer for: c,c++,java,javascript,unityscript,html,[B]php[/B],sql.(i know php the best) im 12 years old but im very serious and not a play kid. im from israel. im still thinking, …

Game Development
Member Avatar for dvidunis
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131
Member Avatar for mavox

So my game is in the early stages of development, its a mix of castlevania SOTN and diablo, basically overhead, low polys, and coop. The overall visual fidelity is not my biggest concern, gameplay is. Now what engine would render me the smoothest development and cost efficent from what I …

Game Development
Member Avatar for mavox
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215
Member Avatar for cbusen

I'll prob post this thread in a couple places because of all the things it is and what its capable of...anything for help right? anyhow, here is my problem. I finally got Fallout: New Vegas, works fine but not for long, as soon as i go to start a game, …

Game Development
Member Avatar for stbuchok
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194
Member Avatar for pcgamer2008

Hello World ! I have problem regarding background music in my 3D scene demo in openGL..anybody knows a simple source code to load audio files in openGL?

Game Development opengl
Member Avatar for pcgamer2008
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1K
Member Avatar for TheWickedPanda

Im asking all of you developers! I know quite lot of C++ and im wondering a few questions about head into the world of game development, Im gona ask a few questions, but feel free to add more helpfull information Smile I would also mention that i will be working …

Game Development
Member Avatar for yadavarun
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143
Member Avatar for eoop.org

Hello :D I need a good 3d game engine to crate fps games, that can be online. I dont want to do scriptiong but i want to desing evry thing my self. Do you know a good engine ?

Game Development
Member Avatar for jamesl22
1
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Member Avatar for jamesl22

Hi, I am writing a game in C++ and OpenGL. My whole environment is based on cubes so I guessed bounding box collisions were best. I can currently move around and my program is detecting collisions (I used this tutorial: [url]http://www.3dcodingtutorial.com/Collision-Detection/Collision-Boxes.html[/url]). Now I want to make it so that when …

Game Development c++ opengl
Member Avatar for jamesl22
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Member Avatar for kornerr

[youtube]rZ9RrAUGX7E[/youtube] [youtube]3u1sxg4K5sQ[/youtube] [b]Changes since 0.6:[/b] [list] [*]Most of code hase been rewritten from scratch. [*]Added autocamera. [*]Added save and load functionality. [*]Added Shisen-Sho game mode. [*]Added assumption of optimal settings at the first start of the game. [*]Added German language support. [*]Lots of interface changes. [*]Single archive. [*]Faster number of …

Game Development
Member Avatar for kornerr
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The End.